AI Insights · Timothy · April 2024
Top 5 3D Realistic Games on iOS in Spain - Q1 2024
Discover the performance trends of the top 5 3D realistic games on iOS in Spain during the first quarter of 2024, including insights on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 3D realistic games on iOS in Spain showed varying trends in downloads, revenue, and active users. Here's a closer look at their performance based on Sensor Tower data.
Call of Duty®: Warzone™ Mobile launched on March 21, 2024, and quickly made an impact. In its debut week, it achieved approximately 99.4K downloads and generated around $7.1K in revenue. However, the following week saw a decline to 42.9K downloads and $6K in revenue. Active users also decreased from 75.3K to 49.6K during this period.
GTA: San Andreas – NETFLIX had a more stable performance throughout the quarter. Weekly revenue ranged from $34 in early January to a peak of $154 in mid-January, and then fluctuated around $100 in March. Downloads started at 27.2K in the first week of January, gradually decreasing to a low of 3.7K in mid-February before rising again to 5.4K by the end of March. Active users remained relatively steady, starting at 89.7K and ending the quarter at 77.3K.
EA SPORTS FC™ Mobile Soccer saw significant revenue fluctuations, peaking at $54.6K in early February and then dropping to $17.9K by the end of March. Downloads were relatively consistent, ranging from 4.8K to 9.4K, with a slight increase to 6.2K in the final week of March. Active users followed a similar pattern, starting at 120.8K, dipping to 90.4K mid-quarter, and then rising to 109.1K by the end of March.
Call of Duty®: Mobile experienced a downward trend in revenue, from $70.9K in the first week of January to $25.9K in the last week of March. Downloads remained fairly stable, fluctuating between 4.4K and 8.7K throughout the quarter. Active users also showed a slight decrease, from 104.3K at the start of January to 96.2K by the end of March.
Car Parking - Driving School had modest but consistent performance metrics. Revenue ranged from $81 to $217, with a peak in the last week of March. Downloads varied between 1.9K and 5.6K, showing an upward trend towards the end of the quarter. Active users followed a similar pattern, increasing from 3.1K in late January to 6.5K by the end of March.
For more detailed insights and data on the performance of these top games, visit Sensor Tower.